Sunday, September 21, 2014
Posted by Geek-o-Rama Admin on 2:00 PM
Posted by Geek-o-Rama Admin on 8:00 AM
With original series creator Raven Gregory stepping down, Erica J. Heflin now takes over writing duty for Zenescope’s longest running spin-off series. Calie, who is now the White Queen of Wonderland has set out in search of a missing girl. She finds herself wandering through the forest with the aid of the White Rabbit and the Cheshire Cat and is soon attacked by an amalgamation of a creature, with parts from both man and beast. Calie is more confident than ever now that she’s the only true authority in Wonderland. With all of the power she’s now obtained, she just wants to set things right so that the horrors of Wonderland never plagued anyone ever again. Looking into a case such as this one is exactly the kind of thing Calie is hoping to resolve. Wonderland has been left unchecked for too long and it’s now time to end the nightmares.
With this being her third outing into the series, Erica is creating a nice flow and is doing a great job showing Calie adjusting to her new title. The Rabbit and Cheshire are now acting as Calie’s advisors, enemies who have now become allies, and it’s interesting to see the pointers they expunge. Although their advice may not be the most prudent, it’s always with the Queen’s best interests in mind. I like seeing how these former adversaries execute their precautions for “Queen and country”. I’m also really enjoying the artwork by Vincenzo Riccardi. His style is nicely detailed and is reminiscent of a well drawn animation, maybe even more in the vein of anime. One thing of note is that it just didn't feel like a lot happened in this issue. I mean, it was pretty much just a setup to introduce the new enemy in Wonderland for Calie to fight. It also felt a bit short, probably because there was a lot of exposition pertaining to the new villain and what the Rabbit was doing while Calie and the Cheshire fought off the cobbled together creature. Don’t get me wrong, I did really enjoy the issue, but to me, it strayed a bit into the “filler issue” category.
My overall impressions are that for fans of the Wonderland series this is one not to be missed. You get to see some new evil a-brewing and yet another fight scene with Calie kicking ass and looking good doing it. Not a great jumping on point, but it’s got enough quality to sway any new reader to the series as a whole. So, go out and grab your copy before their lost in the woods as well. For more info on where to find this issue, visit the Zenescope website, or the Zenescope Facebook page.
Geek-o-Rama received a copy of this book for the purpose of this review. All thoughts, comments and opinions belong to the individual reviewer.
Saturday, September 20, 2014
Posted by Geek-o-Rama Admin on 8:00 AM
Leaving Megalopolis vol. 1 is the new Kickstarter initiated graphic novel from Gail Simone and Jim Calafiore. In it, we find the once peaceful city of Megalopolis now torn asunder by the very heroes that once protected it. Amidst the chaos stands a lone officer named Mina, who winds up with a group of followers, despite her best efforts to deter them. As they journey through the ruins of the city, trying to find a way out, they soon discover that the deranged heroes aren’t the only monsters prowling around. An interesting ‘what if?’ scenario, that makes one wonder how safe everyone would be if heroes protected their city. I mean what could we really do against someone powerful enough to lift a building, or run at super-speeds? Very little, let me tell you. However, this story isn’t entirely about the superhero doomsday scenario, it’s about Mina’s struggle with her past and trying to cope with all of the emotional pain she had to endure, a pain that’s only exacerbated by the former heroes terrorizing the city.
While reading this, there were a couple of things that I wasn’t a fan of. For starters, when the scene would suddenly shift back to young Mina, there wasn’t any type of indicator as to the time travel. One panel, Mina and her group would be on the run from a hero, and the next she’s a young girl dealing with her grandma. It wouldn’t be necessary for every flashback, but for the first one at least would have been helpful. And, yes I understand that people should be able to figure it out, but the sudden scene change threw me off a bit. Also, Mina seemed a little hollow to me. I get that she had quite a few crappy things happen to her, but I just couldn’t really empathize with a character whose only emotion was “pissed off”. One would think that because of her past, she’d be more willing to stymy a bad situation for others, but maybe that’s just me and I’m looking at this the wrong way. It’s a decent read however, and shouldn’t be overlooked. Gail works her magic and paints a very vivid look at the horrors of heroes gone bad. Jim lends his talents to the artwork which gives the book a nice balance. My only question at the moment would be, what happened to all of the super-villains? Given that this is only volume one, we’ll probably learn all of that when the next volume hits shelves.
So, if you’re a Gail Simone fan, or just love a good doomsday scenario, I would definitely recommend Leaving Megalopolis vol. 1 to you. The characters have heart (most of them at least) and there’s enough violence to satisfy anyone’s bloodlust. If it made it through Kickstarter, it must be hot stuff. For more info on where to find this book, visit the Dark Horse website, or the Dark Horse Facebook page.
Geek-o-Rama received a copy of this book for the purpose of this review. All thoughts, comments and opinions are those of the individual reviewer.
Friday, September 19, 2014
Posted by Geek-o-Rama Admin on 12:00 PM